We always try our best to challenge your artistic abilities and produce some interesting, beautiful and creative artwork. And as designers we usually turn to different sources of inspiration. As a matter of fact, we’ve discovered the best one—desktop wallpapers that are a little more distinctive than the usual crowd. This creativity mission has been going on for over five years now, and we are very thankful to all the designers who have contributed and are still diligently contributing each month.
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Desktop Wallpaper Calendars: February 2013
Planning user experience (UX) projects is a balancing act of getting the right amount of user input within the constraints of your project. The trick is to work out the best use of your time. How can you get the most UX goodness for your client’s budget? This article explains how to choose the right mix of tools for the task at hand.
Getting Started With UX Planning The planning phase is all about understanding what you have been asked to do and working out the best combination of activities that will give you the outcome you need, within the time, budgetary and resource constraints of the project.
Effectively Planning UX Design Projects
For most creative professionals, this story is a familiar one: A client reaches out to you. They need a name, or a logo, or a website, or an app. Actually, they need it all together, and they need it all in a month — well, maybe a month and a half. The initial meetings go well, and they get you a signed contract and a deposit ASAP. You’re ready to start, and your schedule is clear for the next six weeks.
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Agile Billing Guarantees Your Income
Howdy folks! Welcome to another round of Smashing Magazine CSS Q&A — the final one, as of now. One more time, we’ll answer the best questions which you sent us about CSS.
It was a great experience to run this Q&A with you – thanks a lot for sharing all your questions with us! We hope we answered them at the best possible, and we’ll surely be back with new and exciting Q&A rounds in the future.
Coding Q&A: CSS Performance, Debugging, Naming Conventions
The popularity of mobile has skyrocketed over the past few years. We’ve seen six generations of iPhones, five iPad models, hundreds of Android phones and thousands of different devices being manufactured. Design and development have gone all the way from static and desktop-centric to responsive and device-aware. And it has been a very exciting journey.
The field is relatively young — we are all learning (usually by mistakes). Because of that, we are also struggling with generalizations and even stereotypes.
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Think Again: Assumptions About Mobile To Reconsider
Whatever you call them — blocks, boxes, areas, regions — we’ve been dividing our Web pages into visible sections for well over a decade. The problem is, we’ve never had the right tools to do so. While our interfaces look all the world like grids, the underlying structure has been cobbled together from numbered headings and unsemantic helper elements; an unbridled stream of content at odds with its own box-like appearance.
Structural Semantics: The Importance Of HTML5 Sectioning Elements
Coming out of the grunge, graffiti and David Carson era through the ‘90s, there has been a major resurgence of interest in typography. We have seen a number of designers and artists make their careers out of designing type or custom lettering, and it has become common to list typography among our skills and disciplines. [Links checked February/21/2017]
Unfortunately, as with any popularity surge, there have come with it a lot of misunderstandings of some of the terms and concepts that we use.
Understanding The Difference Between Type And Lettering
Editor’s Note: Andy Clarke is known for his design work, books, conference presentations and contributions to the design community. Over the last 14 years, he has designed for amazing clients, written two books, and has given over 50 conference presentations and hosted workshops and training events for Web professionals all over the world.
Image by Geri Coady.
Do you remember those “10 Useful Legal Documents for Designers?” Well, it turns out that you, designers who read Smashing Magazine, liked one in particular: a plain-language, straightforward “Contract of Works for Web Design,” which is based heavily on Andy Clarke’s “Contract Killer”.
Andy Clarke: The Interview – Killing Contracts
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Frank: A Free WordPress Theme Designed For Speed
The varying viewports that our websites encounter on a daily basis continue to demand more from responsive design. Not only must we continue to tackle the issues of content choreography — the art of maintaining order and context throughout the chaotic ebb and flow of the Web browser — but we must also meet the expectations of users. They’re not sitting still. [Links checked February/21/2017]
With the likes of Firefox OS (Boot to Gecko), Chrome OS and now Ubuntu for phones — an OS that makes “Web apps” first-class citizens — delivering native app-like experiences on the Web may become a necessity if users begin to expect it.
How To Implement Off-Canvas Navigation For A Responsive Website