Tag Archives: berlin

Free Adobe XD Icon Sets Made By Legendary Designers

(This is a sponsored article.) Our friends at Adobe unveiled a very special goodie at the Awwwards Conference in Berlin today. A goodie which is too good to miss: They asked three renowned designers to create exclusive free icon sets to use in Adobe XD. And, well, we are very happy to feature them here on Smashing Magazine, too.
The icon kits were created by design legend Lance Wyman, award-winning design studio Anton & Irene, and the Swiss design group Büro Destruct.

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Free Adobe XD Icon Sets Made By Legendary Designers

How To Create A Realistic Clock In Sketch

Creating a clock in Sketch might not sound exciting at first, but we’ll discover how easy it is to recreate real-world objects in a very accurate way. You’ll learn how to apply multiple layers of borders and shadows, you’ll take a deeper look at gradients and you will see how objects can be rotated and duplicated in special ways. To help you along the way you can also download the Sketch editable file (139 KB).

How To Create A Realistic Clock In Sketch

This is a rather advanced tutorial, so if you are not that savvy with Sketch yet and need some help, I would recommend to first read “Design a Responsive Music Player in Sketch” (Part OnePart Two) that cover a few key aspects in detail when working with Sketch. You can also have a look at my personal project sketchtips.info where I regularly provide tips and tricks about Sketch.

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How To Create A Realistic Clock In Sketch

How My API-Driven Website Helps Me Travel The World

Recently, I decided to rebuild my personal website, because it was six years old and looked — politely speaking — a little bit “outdated.” The goal was to include some information about myself, a blog area, a list of my recent side projects, and upcoming events.

How My API-Driven Website Helps Me Travel The World

As I do client work from time to time, there was one thing I didn’t want to deal with — databases! Previously, I built WordPress sites for everyone who wanted me to. The programming part was usually fun for me, but the releases, moving of databases to different environments, and actual publishing, were always annoying.

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How My API-Driven Website Helps Me Travel The World

A Lean Approach To Product Validation


One of the biggest risks of building a product is to build the wrong thing. You’ll pour months (even years) into building it, only to realize that you just can’t make it a success. At Hanno, we see this happening time and time again. That’s why we’ve put together a Lean Validation Playbook.

A Lean Approach To Product Validation

“Lean” in this case means that you’re moving swiftly to figure out what you’re going to build and how you’re going to build it with as few resources as possible. These resources might include time, money and effort. The lean startup methodology is advocated by Eric Reis, who has massively influenced the way we work through his book The Lean Startup.

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A Lean Approach To Product Validation

Improving User Flow Through Page Transitions


Any time a user’s experience is interrupted, the chance of them leaving increases. Changing from one page to another will often cause this interruption by showing a white flash of no content, by taking too long to load or by otherwise taking the user out of the context they were in before the new page opened.

Improving User Flow Through Page Transitions

Transitions between pages can enhance the experience by retaining (or even improving) the user’s context, maintaining their attention, and providing visual continuity and positive feedback. At the same time, page transitions can also be aesthetically pleasing and fun and can reinforce branding when done well.

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Improving User Flow Through Page Transitions

Designing Modular UI Systems Via Style Guide-Driven Development


Using a style guide to drive development is a practice that is gaining a lot of traction in front-end development — and for good reason. Developers will start in the style guide by adding new code or updating existing code, thereby contributing to a modular UI system that is later integrated in the application. But in order to implement a modular UI system, we must approach design in a modular way.

Designing Modular UI Systems Via Style Guide-Driven Development

Modular design encourages us to think and design a UI and UX in patterns. For example, instead of designing a series of pages or views to enable a user to accomplish a task, we would start the design process by understanding how the UI system is structured and how its components can be used to create the user flow.

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Designing Modular UI Systems Via Style Guide-Driven Development

Find A Friend, Boost Your Creativity, And Make Your Digital Dream Come True

Are you passionate about something? Do you have a secret project? Not something that will change the world (though who knows?), but will definitely change you? Do you have a friend who complements your skills? Has anyone recently asked you for help with their project? Do you just have a digital dream, or is there also a plan to make it come true?
Every professional has something in common. It’s called the comfort zone.

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Find A Friend, Boost Your Creativity, And Make Your Digital Dream Come True

Monday Morning Design Inspiration

Editor’s Note: Some people seem to have a magic touch when it comes to digging up design goodness. Veerle Pieters is one of them. As she explores print and web design, photography, art and type, she uncovers a lot of brilliant gems. And because they are too good not to share, she has compiled a selection of inspirational examples for you in this showcase. The plan is to bring out a new one every month, so let us know in the comments if you like what you see.

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Monday Morning Design Inspiration

Simple Augmented Reality With OpenCV, Three.js and WebSockets


Augmented reality is generally considered to be very hard to create. However, it’s possible to make visually impressive projects using just open source libraries. In this tutorial we’ll make use of OpenCV in Python to detect circle-shaped objects in a webcam stream and replace them with 3D Earth in Three.js in a browser window while using WebSockets to join this all together.

Simple Augmented Reality With OpenCV and Three.js

We want to strictly separate front-end and back-end in order to make it reusable. In a real-world application we could write the front-end in Unity, Unreal Engine or Blender, for example, to make it look really nice. The browser front-end is the easiest to implement and should work on nearly every possible configuration.

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Simple Augmented Reality With OpenCV, Three.js and WebSockets

Smashing Mystery Riddle Resolved: New York Pizza, Jules Verne And 28 Hong Kong Street

Guess what: those tricky mystery riddles are never easy to design. The idea has to be evaluated and brought into life, just to be crushed by painful user tests and then adjusted over and over again until it’s easy enough to solve — but difficult enough to not solve fast.
When we started out with riddles, we wanted to have an entertaining yet challenging game that wouldn’t be easy to crack, and would keep our dear readers busy for quite some time.

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Smashing Mystery Riddle Resolved: New York Pizza, Jules Verne And 28 Hong Kong Street