Enter service workers. Through service workers, all framework and application code to output the HTML view can be precached in the browser, thus speeding up both the first meaningful paint and the time to interact. In this article, I will share my experience with implementing service workers for PoP, an SPA website that runs on WordPress, with the goal of speeding up the loading time and providing offline-first capabilities.
For many people, a map of a transportation network is a given, an expected part of the system, something that just is — like a fire-escape plan in a building. So, when I say that I design transportation maps, they don’t understand. What is there to design even?
Well, let’s take the London underground map as an example. Designed by Harry Beck, it was the world’s first transportation map to use the principles of electrical circuit drawings.
When I first visited Paris, it took me a while to get oriented and put together a route using the official map of the Paris metro. That’s all it took to spark the flame inside me to redraw it according to an entirely different set of principles. The goal was extremely ambitious, but why not try?
In this article, I will attempt to describe the principal solutions involved in the development of my own version of the Paris metro map.
Guess what: those tricky mystery riddles are never easy to design. The idea has to be evaluated and brought into life, just to be crushed by painful user tests and then adjusted over and over again until it’s easy enough to solve — but difficult enough to not solve fast.
When we started out with riddles, we wanted to have an entertaining yet challenging game that wouldn’t be easy to crack, and would keep our dear readers busy for quite some time.
I thought I could not be out-geeked. With a background in radio, and having dabbled in the demo scene on the Commodore 64 and hung out on BBSes and IRC for a long time and all the other things normal kids don’t quite get, I thought I was safe in this area.
Then I went to my first WhereCamp, an unconference dealing with geographical issues and how they relate to the world of Web development.
More people across the world are living in cities than ever before. Cities are both places of historical significance and the engines of the world’s economy. They’re also home to some of the greatest treasures and buildings that mankind has created. Cities are wonderful subjects for photography. They offer a variety of subjects suitable for both straight and HDR photography, including architectural, street and night photography. The structure, angles and texture you get with architectural photography make it unique and very engaging.