When building a web application, one must consider what kind of delivery mechanism they are going to use. Let’s say we have a cross-platform application that works with real-time data; a stock market application providing ability to buy or sell stock in real time. This application is composed of widgets that bring different value to the different users.
When it comes to data delivery from the server to the client, we are limited to two general approaches: client pull or server push.
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Using SSE Instead Of WebSockets For Unidirectional Data Flow Over HTTP/2
From time to time, when a discussion is taking place about ways to implement responsive images, someone comes along and says, “Hey, guys! What we really need is a media query that enables us to send high-resolution images to people on a fast connection and low-resolution images to people on a slow connection.” At least early on, a lot of people agreed.
At first glance, this makes a lot of sense.
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Bandwidth Media Queries? We Don’t Need ’Em!