Tag Archives: works

How Google Works – The Animated Infographic

how google works

So how does Google work? Have you always wanted to know? Well, you’re in luck, Google decided to disclose their “secret sauce” on April 1, 2002, by announcing “Pigeon Rank.” “PigeonRank’s success relies primarily on the superior trainability of the domestic pigeon (Columba livia) and its unique capacity to recognize objects regardless of spatial orientation. The common gray pigeon can easily distinguish among items displaying only the minutest differences, an ability that enables it to select relevant web sites from among thousands of similar pages.” Sounds pretty unbelievable right? That’s because it is. If you’ll notice the date mentioned above,…

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How Google Works – The Animated Infographic

Responsive Nav: A Simple JavaScript Plugin For Responsive Navigation

There are several ways to make navigation responsive, and usually the solution we need is quite straightforward. But despite the apparent simplicity, there are many underlying factors which, when thought through and implemented properly, can make a simple solution even better without adding more complexity to the user interface.
One of the problems I’ve encountered while building responsive navigations is that browsers currently don’t support CSS3 transitions to a height which is defined auto.

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Responsive Nav: A Simple JavaScript Plugin For Responsive Navigation

Mastering Photoshop: Noise, Textures, Gradients and Rounded Rectangles

Often, it’s the little details that turn a good layout into a great design; details such as subtle textures, shading and smooth shapes. Photoshop contains a vast array of tools for embellishing a design, but choosing the right one isn’t always easy. Being the obsessive-compulsives that we are, we’ve conducted a huge range of experiments to determine the benefits and disadvantages of each technique. Here, then, is an obsessive-compulsive’s guide to some frequently used tools and techniques for Web and UI design in Photoshop.

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Mastering Photoshop: Noise, Textures, Gradients and Rounded Rectangles